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Old 10-08-2009, 03:58 PM   #21
belly59
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I like the new modern look. Will have fun playing around with and making templates for it.

The sortby section on the categories looks slightly familiar ...
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Old 10-08-2009, 04:05 PM   #22
Bad Wolf
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Default Bug Report on V5

So far I have run into the following bugs;

1) In user profile: Game plays dont work(stays at "0")

2) Fullscreen Function: The fullscreen page comes up, but the game dosent load.

3) Featured Games: As mentioned by The One, the feature area is a bit off in IE7

4)Module "User Info" in profile: Text runs out of the container. My website address runith over

You asked us to look for ya bro, so here we go!

Additionally, you may want to concider adding a bug report board to the forum so this dont get too cluttered, unless you wanted us to report here.
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Old 10-08-2009, 04:21 PM   #23
Bad Wolf
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Default I figured you were on it!!

Quote:
Originally Posted by Andy View Post
Certainly I plan to use the avatars more like when a user leaves a comment. The members list needs to be overhauled so they'll exist on there too.
I figured you may have had further plans for the avatars but I thought I should mention it in just in case it got over looked. This is a huge undertaking for you and I only want you to get the best reception possible with it. You really do deserve to have the top spot as your arcade script is the best one out there. By the way Andy, Thank You. You've heard a kabilloin ideas about how the new script should look(some good, some bad) and have kept you sense of humor about it all. And that aint easy when people are talkin' about your baby. Honestly, in the end, we all love your scripts and will stand behind you weather it sounds like it our not!
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Old 10-09-2009, 01:43 AM   #24
Andy
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Random games are now functional
The members list has been redone
Embed game is functional
Avatars added to both comments and the members list
User entered urls are click-able in profile
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Old 10-09-2009, 02:37 AM   #25
Bad Wolf
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Thumbs up Now Thats A Productive Day!!

Geeze You've been busy man! Its coming along real nice now
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Old 10-09-2009, 06:47 AM   #26
-M-A-R-K-
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Yea. And you work so fast too!

Can't wait to download it xD
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Old 10-09-2009, 09:50 AM   #27
ego
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Default I like it

I Like it,


Congratulations, but I hope that does not have SEO mistakes and other errors that impede indexing


Quote:
Originally Posted by Andy View Post
You can see the pre-beta online now at http://www.prebeta.avarcadepro.com/

The following bugs are known:
  • PM system is non-functional
  • View game is missing random games & embed code
Other bugs will most certainly be present, so let me know. Also, I hope you like the new default template.

Andy
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Old 10-09-2009, 12:07 PM   #28
nowares
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Quote:
Originally Posted by Andy View Post
Yeah, I've only tested FF so far. I'll test that later.

Minor image changes on the view game page. Improvement?

EDIT: Login fixed
You designed the template with just FF testing?
When I'm creating a template I test at key points with IE 6/7/8, FF2/3, Opera and Chrome.

It can be a nightmare to fix bugs if you get a compatibility issue with Opera that you didn't see in FF, for example.


Is the full screen button broken?


You have probably seen this coming, but :
It's not valid code.
61 Errors, 106 warning(s)

Strict valid tags don't use the closing slash, & should be & incorrect tag nesting etc etc... Only small bugs and easy to fix.


I love the new look though. Both of the templates are very good.
Looks a lot cleaner and far more professional!

The game page is laid out a lot better too, but the comments may look strange (trailing down one side) after a few people post.
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Old 10-09-2009, 12:26 PM   #29
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It will be valid when done. I like to do things messy then come back later. Maybe not the best technique but I like to just get things working then refine.

Luckily I'm my own boss so I get to do it my own 'special' way

As for browser testing, I use a mac which slightly complicates things but the modern browsers overall displays things almost the same with ever so slight differences. Then I go and stab my eyes when I see it in IE6.

And yea, the full screen page moved but the URL hasn't been updated.

AND SO, THE TO-DO LIST:
  • Private messages
  • Refine SEO urls
  • Google ads
  • Language support
  • Install script
  • Upgrade script
  • W3C valid code on all templates, all pages
  • Neaten Up & Refine all code
  • Extensive testing
With luck, that lot can be done by the end of the month. The upgrade script is the biggest job there as it's got to make a whole load of modifications to the old database.
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Old 10-09-2009, 04:08 PM   #30
dazzatheowl
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Quote:
Originally Posted by Andy View Post
That template looks well better then the default demo one.
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Old 10-09-2009, 08:02 PM   #31
Dylan
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Hey Andy! I love the template so much! It's awesome!

I use Google Chrome - Found one bug: Avatar on "News" page doesn't work.

I think it would be cool if, when you rate & comment on stuff (get points) the counter at the top right should update in realtime
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Old 10-10-2009, 11:08 AM   #32
02it01
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Hey Andy good work on the new script.

Will their be anyway to put a single game in more then one Categorie because most if not all mochi games are in more then 1 Categorie i was just worndering if you would be adding this within the new script.
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Old 10-10-2009, 02:55 PM   #33
Dylan
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Ah, one this that I think is crucial is.. RSS! There should be at least 1 feed on the homepage, like recently added or featured, etc..
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Old 10-10-2009, 08:34 PM   #34
Andy
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The PM system has been updated. It's the v4 one refined a little.

The template has been switched to the orange one so you can check it out.
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Old 10-11-2009, 09:43 AM   #35
Dylan
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Andy,

Would you be able to give us the table information before it's released?

I'd like to work on a "Connect With Facebook" (login with Facebook) feature
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Old 10-11-2009, 10:30 AM   #36
LuisAlberto
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Categories are fine, but if a lot is added more than one line?

Also, I liked more, the blue and orange of the template images shown in

Another thing, where publicity would go? Is there any way to put advertising before viewing the game?

Thanks
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Old 10-11-2009, 11:04 AM   #37
LuisAlberto
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Another interesting thing would be for the new avarcade, blocks can be created (with text or HTML), and add in where you want.
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Old 10-11-2009, 11:48 AM   #38
santiagorook
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Guys come on! Andy is working. Its a 15 dollar script. Cheaper than others and better than others. Lay of him for a while and let him take a breath. Hes doing the best to realease this as soon as possible.
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Old 10-11-2009, 12:20 PM   #39
Bad Wolf
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Question The Question of the Day

When will we be able to try out the admin?
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Old 10-11-2009, 12:40 PM   #40
Andy
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An admin demo will be put up. A select group will be able to test the script on their site before release. The admin probably needs more testing than the front end.

Please note everyone that the time for suggesting new features has passed. You can suggest tweaks that wouldn't take much time but there has been a long suggestion period and that is now over.
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